Thursday 15 December 2011

Synopsis

The rapid influx of information communication technologies (ICTs) has significantly changed the way that the Western world functions. Communication once limited too few modes –has become possible with the click of a button, and can be achieved through multiple-modes. The technologies that allow for multi-modal forms of communication and many other functions are continually changing and adapting to meet the needs of a society whose everyday functioning relies upon them. Just as these technologies are changing, so too is the way that children in the 21st century learn. Children have been immersed in these digital technologies from a young age and as Prensky (2001) describes they are ‘digital natives’. This has caused a dramatic shift in the thinking about education, as the traditional content and methods of delivery do not meet the needs of these ‘digital natives’, nor do they provide them with the knowledge and skills needed to function in the technological society of the future. Prensky (2005) believes that technology is integral to teaching and learning in the 21st century and that without it students fail to see value in their learning. It seems that the mantra on many learners lips is ''engage me or enrage me'' (Prensky, 2005, 60). See (appendix a) for this blog posting.

I believe that this poses some serious implications for me as a future learning manager, as this course has shown me the importance of keeping up to date with the latest in ICTs that can be used to enhance learning, as well as developing the knowledge and skills needed to effectively incorporate them within the context of the classroom. Department of Education, Training and the Arts (DETA) (2008, p. 1) states that teachers and teaching methods must be able to adapt as technology is increasing at a rapid rate. Throughout my learning in this course thus far I have discovered many digital tools that will become the backbone of the classroom environment that I would like to create –one that encourages and scaffolds many opportunities for e-learning.  DETA (2008, p. 2) define eLearning as the balance between three interrelated and co-dependant components; digital pedagogy, digital content and eLearning spaces whcih together ''create the conditions for a generation of digitla learners''. I believe effective eLearning has the ability to transform learning as it provides learners with a myriad of opportunities. A digital pedagogy is one that incorporates technology, and will see the learners in my classroom engaged in rich, diverse and flexible learning opportunities, as well as collaborating and constructing knowledge together in a context that is engaging and relevant to their world (Lynch & Knight, 2010; DETA, 2008). I believe that that one of the greatest areas of learning for me has been my engagement with the Technological, Pedagogical, Content Knowledge (TPCK) framework created by Mishra and Koehler (2006) which has transformed my understanding of what a ‘digital pedagogy’ entailed (appendix b and appendix c). I now understand how technology does not stand alone in the teaching and learning context, nor is its primary use simply a different way of presenting information, instead it is one that is married with content knowledge and seamlessly integrated into a pedagogy that supports learning (Mishra & Koehler, 2006). E-learning supports multiple learning theories

One of the first activities that I engaged with in this course was the ‘Mobile Phone Wiki’ which used de Bono’s six thinking hats as a scaffold to encourage student contribution and support higher order thinking. The de Bono’s framework was an appropriate scaffold for this context and learning was achieved by comparing the perspectives of multiple people who were able to focus and redirect their thoughs by mentally wearing and switching the six hats (Practical Radical Innovative, 2011). This wiki provided me with an example of how learning can be supported in an online environment. Reflecting on my engagement with the wiki, I realise that personal learning occurred as a result of the contributions of fellow peers, whose responses both agreed and challenged my pre-existing ideas about the topic (appendix d). This activity was an example of how constructivist learning could be supported in an online space as a community of peers collaborated and discussed the responses that were the product of the contribution of multiple perspectives (Snowman, Dobozy, Scevak, Bryer, Bartlett, & Biehler, 2009, p. 413). This learning process, deeply embedded within social and cognitive constructivism enabled me to construct new understandings as I acquired and assimilated new knowledge into my schema (Snowman et al, 2009). Although my involvement with the wiki significantly contributed towards my knowledge of mobile phones in the classroom, I feel that the real learning process that I undertook was one that enabled me to see how valuable this space could be within an e-learning environment and how it could be scaffolded to support constructivist learning and provide student independence within an e-learning environment.

Group One Technologies – Online Spaces

Wikis for collaborative learning
Although both blogs (appendix e) and websites were explored this week, this reflection will focus on the wiki as a tool for e-learning due to the fact that I experienced the most growth using it, and the multiple applications for its use within the context of the classroom are evident. I was introduced to wikis during my first year of university and have since attempted to use it on a few occasions, and yet had always failed to see the relevance of using one in a learning context until now. Throughout my experience exploring wiki spaces (appendix f and appendix g) I have discovered that it is an online space that functions as a collaborative learning environment. Within this space I have witnessed how knowledge can be co-constructed as multiple users contribute their thoughts and ideas. The contribution of multiple perspectives enables a collaborative learning environment supportive of constructivist learning theory. The very nature of learning in the 21st century is one that sees learning as situated within a global context, that is learning occurs outside the individual and is a process that involves the collaboration and contribution of multiple persons (DETA, 2008, p. 1). The wiki space provides a perfect environment for such learning to occur as multiple members can join, contribute, edit, organise information in order to create a shared meaning about a particular topic.

In order for a wiki to be truly effective within a classroom, it must be scaffolded in a way that supports the learning whilst still allowing student independence and autonomy such as the ‘Mobile Phones Wiki’. Some other thinking strategies that could be used to achieve this are PMI charts, and SWOT analysis charts as they provide an idea about how the information should be presented, whilst allowing the content of the contribution to come from within the individual. Not only is the wikispace appealing because of its simplistic nature –two major functions allow information to be edited and saved, but also because it creates an inclusive learning environment that allows all to contribute regardless of level of knowledge or expertise in the topic.
Group Two Technologies – Image, visual and audio tools

Images in e-learning

Technologies have significantly the way in which society communicates. The incorporation of visual, spoken, and textual elements has exceeded the traditional notions of language and literacy. Once a relatively textual based entity, communication is now possible through multiple modes that incorporate textual, visual and audio elements (The New Consortium, 2005). Visual and audio technologies explored this week presented a variety of highly effective tools including podcasts (appendix h) that could be incorporated within the classroom; however the following will explore images in further detail.

Images are a prolific text type used commonly within this contemporary Western society. Within images lies hidden messages aimed to evoke powerful emotions from within the viewer, however the interpretation of an images lies primarily within the eye of the beholder who must be able to deconstruct this complex text type. The ability to understand, think, create and communicate graphically comes requires a whole new set of critical literacy skills -known as visual literacy (Thibault and Walbert, n.d). These visual literacy skills can be developed through exposure to imagery, and should play an important role within the classroom. Tools explored within this week including voicethread provide effective opportunities for this to happen within a scaffolded online environment. I believe that providing a scaffold for critically analysing images is imperative if the aim is to encourage students to think at a higher level and examples of how this can be done are provided within the blog titled ‘Images’ also found at (appendix i).

The technologies that exist within current society make the production, manipulation and distribution of these images far more simplistic. This promotes multiple opportunities for students to create, explore and use imagery to enhance their learning. It is imperative that legal and ethical practices are exhibited when using, reproducing, and distributing images. It is therefore the responsibility of the learning manager to know what images (such as those with a creative commons license) are able to be used and those that are not and ensure that students are also aware and follow appropriate guidelines where copying and distribution of images is concerned.

Group Three Technologies- Tools for learning and presenting learning.

Prezi

This week’s tools presented three different technologies that could be used to for learning and to present learning. Glogster (appendix j), Powerpoint and Prezi all provide opportunities for interactive and engaging learning however the appealing multiple uses that the Prezi can provide will be further explored here. The most appealing feature of the Prezi was its non-linear format. The zooming function presents an exciting and engaging way to present and explore information. The opportunities that this tool provides are endless and its flexible format makes it highly appropriate for use across all key learning areas.
Within an educational context I believe that the Prezi could be used by both learning manager and students to present and view information within a space that enables the incorporation of images, video and audio to enhance the engagement of the audience. The simplicity of this tool would enable the learning manager to effectively integrate it into the classroom without having to focus large amounts of time on the teaching of the technology itself. With knowledge of the tool the learning manager will be able to effectively teach the content about any topic. This tool is a great example of the TPCK framework as technological, pedagogical and content knowledge come together to teach highly effective lessons (Mishra & Koehler, 2006). An in depth look into the many uses of the Prezi have been outlined in a Prezi presentation found in the blog titled ‘Prezi’ (appendix k).

Group Four Technologies- Miscellaneous
Online Concept Mapping

The tools explored in this week offered a wide variety of uses for e-learning in the classroom. Google Maps and Google Earth (appendix l) promote fantastic opportunities for global learning as the enable learners to explore the world from their backyard, to Timbuktu. Online concept mapping is however the digital tool selected for reflection in this synopsis. Mind mapping is a highly effective thinking tool that reflects externally what is going on within the mind (iMindMap, 2007).
Mind maps are highly effective for brainstorming and present greater opportunities for higher order thinking to occur than other brainstorming strategies like list taking. This is because the brain works by association and imagination unlike lists which do not provide a good scaffold for either. Tony Buzan believes that ‘’without associations, you don’t have connections, and without connections you don’t have memory or thinking’’ (iMindMap, 2007). Online mind mapping present the opportunity for highly effective individual or group brainstorming as software such as Bubbl-us provide scaffolds to record the brainstorming. Creating a mind map online has great educational benefit, in particular the ease with which it can be distributed. Unlike a hand-written mind map, one created online can be printed, or shared by simply embedding a code within a space such as a blog. Another major feature is the ability to save and edit the mind map. The first program used to explore the world of online mind mapping was Bubbl-us, which was useful however the straight lines used did not provide the same opportunities that hand-written mind mapping provides –such as the use of curved lines and images to represent text. This instigated a search by me for an online program that could offer more functions. The program discovered ‘SpiderScribe’ fulfilled these requirements and is explored within the blog posting (appendix m). Another blog posting exploring Zooburst can be found here (appendix n).

Having the opportunity to engage with these tools over the past five weeks has been huge step forward in preparing myself for learning and teaching in a 21st century learning environment. These tools have both tested my knowledge, skills and patience, yet I believe that the main barrier between technology and me has been my attitude, which has seen a complete change since I have experienced the multiple opportunities that technology provide to enhance learning in all learning contexts. Although I know that technology alone will not provide great learning, I understand how I can integrate it into my pedagogy to deliver the content in ways that are engaging and provide real experiences for learners.

Reference List

Department of Education, Training and the Arts (DETA). (2008).

iMindMap. (2007, Jan 8). Maximise the power of your brain: Tony Buzan mind mapping [Video file]. Retrieved from http://www.youtube.com/watch?v=MlabrWv25qQ.M

Mishra, P., Koehler, M, J. (2006). Technological pedagogical content knowledge: a framework for teacher knowledge. Retrieved from CQUniversity e-courses, FAHE1101 Managing E-learning, http://e-courses.cqu.edu.au

Practical Radical Innovative. (2011). Six thinking hats. Retrieved from http://www.debonothinkingsystems.com/tools/6hats.htm

Zooburst

Wednesday 14 December 2011

Online concept mapping

Bubbl-us

Below are two online concept maps that I craeted using Bubbl-us.I enjoyed using this website because it was so easy to use. I have never thought about online brainstorming before, but can now really see the advantages that it would have within the classroom.

-It is simple, easy to create and easy for students to use.
-Scaffolded, students insert words within a bubble and then create branches easily.
-Enables students to share concept maps (can be embedded or printed).
-Can be saved and edited.
-Can be coloured.
-Could be used on an interactive whiteboard to allow for whole class brainstorming.

I like Ted Buzan's description of brainstorming as a 'Swiss army knife', which explains how the brain thinks centrally and then branches in all directions. The branches are a reflection of the way that the brain is thinking and create far more imaginative brainstorming than methods such as list writing which do not allow for associations.

Some other suggestions that were presented in iMindMap (2007) by Tony Buzan were, to use colour and images when brainstorming. He also believes that curved lines are far more effective when braistorming as they excite the brain. Being a visual learner I strongly agree with this and therefore set about finding an online program that would allow me to do that. I found a fantasticwikispace titled WebTools4U2Use whcih provided a whole list of online concept maps. The one that I particularly liked (and could accessss free) is called SpiderScribe. Spider scibe allows you to create mind maps using text, images, maps, calender events, and word document files within the web, all whihc can be connected through curved lines. A demo on how to use this program is available here. Any images and maps can be hyperlinked and allow the viewer to be transported to the site where the idea or information came from. I would use this within my classroom as I believe that it is not online an effective concept mapping tool but an interactive learning site where students can be connected to the world beyon the classroom.





Below is a concept map that I created using Spiderscribe.



iMindMap. (2007, Jan 8). Maximise the power of your brain: Tony Buzan mind mapping [Video file]. Retrieved from http://www.youtube.com/watch?v=MlabrWv25qQ.

Tuesday 13 December 2011

Googling Earth

GOOGLE EARTH

Google Earth is an online virtual map with multiple functions. It enables you to find places all over the world. A function found on the left hand side of the page allows you to add layers that display a variety of geographical content including roads, trees, weather, street views, and 3D buildings. Interest layers enable the viewer to click on any place and find content including photos, you tubes, Wikipedia and National Geographic magazines relevant to that place. A simple navigation tool allows movement up and down and a hand can also be used to zoom in and move the page around.

I have previously had some very amateur experience using Google Earth, including finding my previous and current housing addresses. I think that it is amazing that I can find my childhood home –with bins in place and pool tools showing through the fence to the numerous homes that I have lived in across the globe including France, and London. Right now I am at the Noosa university campus. Approximately twelve seconds later I have been transported to my old workplace in London. Amazing!!

                                 Uni                                                                                    London


After exploring this tool however, I have realised how many other amazing functions it has that would make it so useful within my future classroom. I think that it is simple and easy to use and therefore would be appropriate for all year levels. The varieties of functions that it possesses vary in level of difficulty so that is something to keep in mind when selecting a task for your class. I think that this would be highly appropriate to use across a range of KLAs particularly geography, as it enables you to take the students beyond a static map that was once the staple in this subject.

Here are some of the other things I have discovered that I believe this tool could be used for within my own classroom:

-Find your house and look into your own backyard (I think that this would be an easy way to introduce this technology to the class. If they have already done this they could find another place of interest to them).

-Create annotated place markers (students could locate their school and other places of interest within the communities and place a marker on them).

-Measure (students could measure mountains, skyscrapers or anything in particular that they have been studying).


 This is me measuring Mount Coolum...probably not exactly how you would measure it...but you get the jist :-)
-Create a tour (students could create a tour of their local area by setting down markers and annotating them).

-Set the scene for a lesson (the interest layers could be great if introducing a topic surrounding a particular area).

-Watch the changes that occur from sunset to sunrise using the timeline strip located on the top left of screen.

-Fly to the moon, mars or check out the sky (fantastic for earth and space/astronomy lessons).


This is the trip I took to the moon today at 1pm where I learnt about Luna 8 that was launched in 1965. I found this information by clicking on one of the markers.
-View the places through the historical timeline.

-Explore topic like growth of cities, impact of civilisation on the natural environment, effects of natural disasters.

Wow I can’t believe how amazing this tool is, I actually thought that its only useful function was to spy on my backyard, and am therefore blown away by the possibilities that this would provide in an educational context. I think that this digital technology will provide many opportunities for the students to connect with the real world and I am looking forward to incorporating it into my lessons. One final benefit is that it actually provides a website to help educators learn more about how to use it within the classroom. Follow this link to Google Earth for Educators

sfd

Monday 12 December 2011

I have a 'Prezi' for you

I have loved playing aroun dwith Prezi and I will definitely be using this in my classroom. Below I have created two Prezis. The first one includes some ideas that I have for using the Prezi in an educational context. The second Prezi -is an example of one of those ideas which is creating a story.



Friday 9 December 2011

Digital tool 5: Podcasts. ''What did you learn about today?'' ''You can hear all about it on my podcast.''

Digital tool 5: Podcasts.

I love this picture. The caption underneath it read, ''We need new ways of learning things''.


So before beginning this course, I had absolutely no idea what a podcast was, in fact I am fairly sure that this word has somehow never managed to be screened by my brain. So my understanding so far is that a podcast is an audio/sound file that can be created and posted onto the internet. These files can then be accessed on a computer (the most common medium) or on a device such as an ipod.

I can see the benefits of podcasts in the classroom, as students could create and share their own podcast or the teacher could create one to share with the class. Podcast have been alikened to radio shows that can be subscribed to and listened to at any time. The subscriber simply downloads the audio and has access to it.  I explored both kinds of podcasts on the Podcasting in Education wiki to gain a better understanding of their purpose and uses.

Podcasts for students:

The first podcast that I explored was ‘JustVocabulary’ which introduces new vocabulary and explains their meaning and gives example of it used it context.  I can understand how this could be beneficial for some students who are audio learners or even for ESL students as a male voice proceeds through the text below. I personally question how many students would use this, if they were already affluent readers who could quickly read through the same script on a print copy.

I loved the maths podcast that I found at Dansmathcast. I think that this is a fantastic idea for use inside and outside of the classroom. When I was in school I really struggled to get a grasp on many mathematical concepts and as I worked my way through the latest copy of the textbook, I would find myself getting frustrated. All that it took was an explanation of how to do a problem and I would have that ‘aha’ moment. Dansmaths podcast contains explanations of math’s concepts ‘for the masses’ and provides examples of how to work through problems surrounding that concept. I think that this would be highly beneficial for students, particularly those audio learners. I imagine myself as a child again, stuck on a problem for homework –but instead of giving up I turn on a podcast and voila –a real human explanation of the concept surrounding the question. I like how this podcast injected some humour into a concept that  could generally be very boring for some students. The particular podcast that I listened to (32) included responses to emails that he had received asking questions about particular things. What a great way to create an online learning environment where students could feel supported in a way not possible with a simple printed text explanation.

Another thought that this provokes is, ''imagine the possibilities for foreign language learning?'' I learnt Japanese throughout my schooling and the amount of times I would be reading texts and see characters that I did not recognise is countless. If a language teacher could record the exact pronunciation of each character in a text I think that this would be highly beneficial to budding language learners...such as myself :-)

The final two podcasts that I listened to were available within an early childhood course that I am currently undertaking. The first podcast was a chapter summary from the course text. Although I had already read this chapter it was great to be able to go back over it a few weeks later when searching for content for an assignment without having to re-read the whole chapter. It ‘secretly’ made me think that I could have not actually bought or read the book and still received the information that I needed…and saved a lot of time. I think that this is highly beneficial in an educational context and I would use this when students are reading a class text. I think that it would be helpful for students to be able to get a summary of the text ‘in plain English’ without all of the fancy terminology often drizzled throughout books. The next podcast that I listened to on the site was a breakdown of an assessment task in five minutes. I have spent about 30minutes previously pouring over the task sheet and trying to work out a format for my essay, when I got a far more clear breakdown of it in five minutes, in language that I could understand.

Podcasts by students:

I loved ColeyCast: The official podcast of room 34. This site had a whole range of podcasts created by the teacher and students, and included many highlights of what they are learning about. This site made me really excited to think about the potential possibilities of using podcasts in schools. A class page that contained audio files documenting students learning would be beneficial to the teachers, students and parents who could all witness this learning first hand. Students could share their work, complete assignments, peer teach, and record daily events available to anyone. I really think that this is a great way of establishing an online learning community and would add excitement to a class page or wiki.



Blabberize

I struggled to get Blabberize to work as I do not have a microphone ,and could not upload a voice file so any help on how to do this would be great. The general idea that I got from watching the introduction is that it is a way of adding a voice (or sound) to a picture. It reminded me of a film clip that I have seen recently by lloyd (uploaded below) and if you scroll through to 2 minute and 24 seconds you will be treated to a ginger cat belting out a tune. I only saw this clip about a week ago and wondered how they made the cat's mouth move. Have I just found out? Anyway I think that this would be great in a classroom to use as a hook, or an introduction to a new topic. It is humerous and I believe that it woud be engaging for students.

Tune in below to Lloyd's song: Dedication to my ex (miss that) to see what I believe to be a blabberize-esque singing cat.


Below is an example of how useful Vokis can be within an educational context. Another example of how vokis can be used within an educational context can be found under the webpage blog posting.